The latest in Martha Wells's stellar Murderbot series, novella-length Fugitive Telemetry, is out. [more inside]
The Light Brigade: it’s what soldiers fighting the war against Mars call the ones who come back…different. Dietz, a fresh recruit in the infantry, begins to experience combat drops that don’t sync up with the platoon’s. And Dietz’s bad drops tell a story of the war that’s not at all what the corporate brass want the soldiers to think is going on. Is Dietz really experiencing the war differently, or is it combat madness? [more inside]
It has a dark past – one in which a number of humans were killed. A past that caused it to christen itself “Murderbot”. But it has only vague memories of the massacre that spawned that title, and it wants to know more. Teaming up with a Research Transport vessel named ART (you don’t want to know what the “A” stands for), Murderbot heads to the mining facility where it went rogue. What it discovers will forever change the way it thinks…
Shuos Jedao is awake.... and nothing is as he remembers. In his mind he’s a teenager, a cadet—a nobody. But he finds himself in the body of an old man, a general controlling the elite forces of the hexarchate, and the most feared—and reviled—man in the galaxy. Hexarch Nirai Kujen orders Jedao to reconquer the fractured hexarchate on his behalf even though Jedao has no memory of ever being a soldier, let alone a general. Surely a knack for video games doesn't qualify you to take charge of an army? Soon Jedao learns the situation is even worse. The Kel soldiers under his command may be compelled to obey him, but they hate him thanks to a massacre he can't remember committing. Kujen's friendliness can't hide the fact that he's a tyrant. And what's worse, Jedao and Kujen are being hunted by an enemy who knows more about Jedao and his crimes than he does himself..
The multiple Eisner Award-winning series returns with a spacefaring adventure about fake news and genuine terror. Warning: Feelings. Collects SAGA #49-54 [more inside]
The mind-bending, time-warping adventure from Brian K. Vaughan and Cliff Chiang continues, as intrepid newspaper deliverer Tiffany is launched from the prehistoric past into the year 2000! In this harrowing version of our past, Y2K was even more of a cataclysm than experts feared, and the only person who can save the future is a 12-year-old girl from 1988. (Issues 16 - 20), colors by Matt Wilson.
On a cold spring night in 1952, a huge meteorite fell to earth and obliterated much of the east coast of the United States, including Washington D.C. The ensuing climate cataclysm will soon render the earth inhospitable for humanity, as the last such meteorite did for the dinosaurs. This looming threat calls for a radically accelerated effort to colonize space, and requires a much larger share of humanity to take part in the process. Elma York’s experience as a WASP pilot and mathematician earns her a place in the International Aerospace Coalition’s attempts to put man on the moon, as a calculator. But with so many skilled and experienced women pilots and scientists involved with the program, it doesn’t take long before Elma begins to wonder why they can’t go into space, too.
Creeper, a scrappy young teen, is done living on the streets of New Orleans. Instead, she wants to soar, and her sights are set on securing passage aboard the smuggler airship Midnight Robber. Her ticket: earning Captain Ann-Marie’s trust using a secret about a kidnapped Haitian scientist and a mysterious weapon he calls The Black God’s Drums.
An Android, Jane 57821, attempts to break free from the constraints of a totalitarian society that forcibly makes Jane comply with its homophobic beliefs. [more inside]
In 2267, Earth has just begun to recover from worldwide ecological disasters. Minh is part of the generation that first moved back up to the surface of the Earth from the underground hells, to reclaim humanity's ancestral habitat. She's spent her entire life restoring river ecosystems, but lately the kind of long-term restoration projects Minh works on have been stalled due to the invention of time travel. When she gets the opportunity take a team to 2000 BC to survey the Tigris and Euphrates rivers, she jumps at the chance to uncover the secrets of the shadowy think tank that controls time travel technology.
The Hitchhiker's Guide to the Galaxy meets the joy and glamour of Eurovision in Catherynne M. Valente's science fiction spectacle, where sentient races compete for glory in a galactic musical contest…and the stakes are as high as the fate of planet Earth.
All of the novelettes (stories between 7,500 and 17,500 words) that were nominated for a Hugo this year. [more inside]
Welcome to the Scattered Pearls Belt, a collection of ring habitats and orbitals ruled by exiled human scholars and powerful families, and held together by living mindships who carry people and freight between the stars. In this fluid society, human and mindship avatars mingle in corridors and in function rooms, and physical and virtual realities overlap, the appearance of environments easily modified and adapted to interlocutors or current mood.