Critical Role: Rumble at Rumblecusp
August 11, 2020 11:20 AM - Season 2, Episode 105 - Subscribe
Armed with knowledge and an amorphous plan, the Mighty Nein prepare to confront Rumblecusp's dangerous overlord...
I found the battle a bit of let down, especially after the multiple episodes of build-up. I wonder how things might have gone had they succeeded in bringing the dragon turtle or ghosts on side. The disintegration roll was a pretty nice bit of tension though. Really curious to know about what it was that had Avocado so terrified.
posted by synecdoche at 4:08 PM on August 15, 2020
posted by synecdoche at 4:08 PM on August 15, 2020
They played the battle pretty clever, and had done some legwork to get a sense of how to tackle Avocado; I don't begrudge players who have a decent plan that executes well. Banishment tends to cut fights short - the players have a minute to prep for the return and beat it down (my group used it to take out a Tarrasque in a high-level one-shot).
The sheer number of casters in the M9, compared to VM, also really changes the nature of fights.
posted by nubs at 1:21 PM on August 20, 2020 [1 favorite]
The sheer number of casters in the M9, compared to VM, also really changes the nature of fights.
posted by nubs at 1:21 PM on August 20, 2020 [1 favorite]
What I found really interesting here is that banishment helped a little (it could have been the end, but as Slimepuppy mentioned, Matt was successful in convincing them that they wanted the loot. . .) , but the illusions seemed to be more useful in terrifying it. All in all, with all of the hit points they lost making up their mind, the banishment might have caused more damage than it solved.
But yeah, I thought it was a well created, difficult monster - the reflecting spells was an amazing idea, and ended up causing a good amount of damage to the party, and then essentially charming the barbarian meant that they all were hamstrung, in one way or the other.
THAT LIVING CITY THOUGH.
posted by dinty_moore at 2:57 PM on August 23, 2020 [1 favorite]
But yeah, I thought it was a well created, difficult monster - the reflecting spells was an amazing idea, and ended up causing a good amount of damage to the party, and then essentially charming the barbarian meant that they all were hamstrung, in one way or the other.
THAT LIVING CITY THOUGH.
posted by dinty_moore at 2:57 PM on August 23, 2020 [1 favorite]
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I love how Matt played up to their greed and I was so tense about the decision to bring the big bad back and risk it.
posted by slimepuppy at 1:45 PM on August 13, 2020 [1 favorite]