Critical Role: Exandria Unlimited Episode 8: What Comes Next
August 17, 2021 9:29 AM - Season 3 (Specials) - Subscribe

Face to face with the foe who has been following them through the jungle, the group must use every ability and asset at their disposal to contend with a force that threatens to tear them apart at the very seams...
posted by nubs (6 comments total)
 
Story-wise, it's excellent that Opal donned the crown. Mechanics-wise, it sucks. It drains her core stat.
posted by bleary at 11:04 AM on August 17


Yeah, it'd be interesting to see how they'd deal with that in the future, if they come back to this group. Which I'd be all for! It was a fun bunch.

Dorian's solution to use the Residuum to try to put Ted back fantastic - it's the sort of player thinking that's not just about mechanics, but what do they have and what do the character's think they can do.
posted by dinty_moore at 9:13 PM on August 17


I think it should be up to the GM to determine the stats the crown affects based on context.

If the -2 in charisma is supposed to reflect the reaction that people have to seeing someone with the crown then the GM should just roleplay the reaction based on the context.

e.g. add a bonus when doing an intimidate because its freaking scary to have someone with that crown menacing you. or, big negative when trying to persuade someone who knows what the crown means and doesn't want anything to do with Lolth and doesn't want anything to do with someone who would. etc.

If the patron hates Lolth then I can see taking a penalty when doing spell attacks or interacting with the patron. otherwise no.

Just a flat modifier for everything isn't a cool story.
posted by bleary at 5:56 AM on August 18 [1 favorite]


Is crying a normal thing on Critical Role? This is the first one I've watched and it sure seemed like a lot of crying for D&D (when was the last time I cried playing D&D? I honestly can't remember.) when it's supposed to be weird and silly and creepy.
posted by fiercekitten at 7:51 AM on August 19


Is crying a normal thing on Critical Role? This is the first one I've watched and it sure seemed like a lot of crying for D&D (when was the last time I cried playing D&D? I honestly can't remember.) when it's supposed to be weird and silly and creepy.

Crying happens from time to time on CR; they get very engaged with their characters and the storylines often intersect with backstories and personal issues for the characters (and possibly the players at times as well). I think part of it is the fact that CR tables involve people who work professionally as actors, and they seem to build strong/deep characters very quickly and also step into the roleplaying maybe a bit more than the 'usual' TTRPG.

D&D is weird and silly and creepy and funny and disturbing and uplifting and cathartic and a whole lot of other things; there's no one way to play it (or "do fun wrong" as Liam noted in response to criticism of their game during the first campaign). CR goes to a lot of different places in both campaigns and in this short series. If you haven't watched any of it before, jumping in at the final episode of this short campaign might not be the best place to get a sense of what CR is like (or has been like, to this point). Happy to make some suggestions of starting points for the first campaign, if you want; I'm not sure what to suggest with C2 except begin at the beginning.
posted by nubs at 9:22 AM on August 19 [1 favorite]


Yeah, in my experience, crying is definitely a thing that can happen if you have a certain type of theater nerd at the table. It's more likely to happen if you're playing something like Dialect, but D&D can have real emotions at times.

As for the straight -2 charisma, I agree that it does make more sense in the story to have it be different depending on what the person is doing - especially for the spellcaster modifier for a warlock. But I'd be a little leery of making it too complicated, just because from a gameplay perspective it can be really annoying to keep track of. I'd honestly decide how Ted feels about the crown, maybe waive the spellcasting modifier, but for things like intimidation, I'd probably have them keep the -2 charisma but roll with advantage if they can think of a way that they use their cursed appearance to their advantage.
posted by dinty_moore at 6:40 PM on August 19


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