Killjoys: The Sugar Point Run
June 27, 2015 7:45 PM - Season 1, Episode 2 - Subscribe

A hostage exchange warrant turns deadly when the Killjoys find themselves stranded in 'Sugar Point' - a restricted, bombed-out city on Westerley overrun with dangerous gangs and scavengers.
posted by rednikki (12 comments total)
This is starting to look like a fun little show. It's entertaining and I like the leading lady.
posted by Pendragon at 1:36 AM on June 28, 2015

I kind of have the opposite impression -- this was a decline from the first episode. Maybe it was the respective moods I've been in this week and last week, but a lot of stuff in this episode seemed very clumsy and rote to me when last week's seemed pretty polished (though predictable).

About the only thing I like is the whole idea of Space Thuggees. There really needs to be more Kali-assassin-death-cults in science-fiction.
posted by Ivan Fyodorovich at 3:36 AM on June 28, 2015 [1 favorite]

I liked this episode a lot. Attention was paid to the inner lives of all the characters, including the one-offs - a very good sign for the future. And I like the way they're peeling back the layers of the lead characters by showing instead of expositing it at me. Plus it was fun and interesting and I just LIKE these people. I'm definitely all in on this show.
posted by kythuen at 7:11 AM on June 28, 2015

I'm still kinda half-watching the show, so I have nothing intelligent to say about the characters or world-building. (I do really love how colorful it is though - lots of orange, very vibrant, instead of dystopia grim gray.)

rednikki, looks like you mis-clicked on the episode number selection, this should be #2, no?
posted by oh yeah! at 8:08 AM on June 28, 2015

this was a decline from the first episode. Maybe it was the respective moods I've been in this week and last week, but a lot of stuff in this episode seemed very clumsy and rote to me when last week's seemed pretty polished (though predictable).

I felt the same way. This week I preferred Dark Matter, which was a switch from last week.
posted by homunculus at 5:18 PM on June 28, 2015

I thought there was too much Idiot Ball being played in the first half of the episode, but then it got weirder and darker and I liked it a lot better after that. Although the ending with the missile seemed tacked-on, to the point that it seemed like they didn't even have the footage they needed to really make it a button.
posted by under_petticoat_rule at 11:53 PM on June 28, 2015

I was wondering if the pilot counted as Ep 1 and 2 as they sometimes do, but wikipedia has this down as episode 2
posted by Just this guy, y'know at 4:01 AM on June 29, 2015

I enjoyed this episode, but not as much as the pilot from last week. I felt that there was a little bit of a hit to Dutch's character, dumbing her down just a tad to give space for D'avin to "prove" why he'd be a valuable member of her killjoy team. Several times we had the formula, "Dutch says this, D'avin says this, and Dutch is obviously wrong." Dutch still came across as pretty awesome, but I'd have appreciated it more if they found a way to allow D'avin to show off his soldier background without it being at her expense.

I'm still intrigued by the world building or should I say, universe building. It seems as if the Quad system is just one of several systems, as it's implied that D'avin served as a soldier elsewhere and came to the system.

The episode was a little predictable, but that didn't take away from much of the enjoyment. The odd return of the prisoner who has horrible inside problems and bad breath (I swear this was done almost exactly the same elsewhere - not counting the Joker's bomb ploy in Dark Knight), and the fact that one of the scavengers would survive John's oxygen deprivation trick was not surprising, either. I did appreciate that they setup the survival, and ultimate conclusion of the fight, at the beginning of the episode. The fight choreography was so so.

I suppose we should also give Escape from New York/Los Angeles a nod to the daughter of someone important being held captive in an anarchic wasteland.

I'm looking forward to next week.
posted by Atreides at 7:15 AM on June 29, 2015

On the good side: the leads have continued to be good, and build on their chemistry. I like that the ship is becoming a bit of a character in its (her?) own right. The world-building continues to be interesting, and this episode, like the last one, left me ready to watch another episode like right away.

On the less good side: man, the drop-off in the acting quality, once you get past the leads and the bartender guy, was pretty noticeable...that confrontation between the boss lady and the scavenger leader was almost cringe-worthy. And the setting description felt a little more perfunctory and in service to the plot here, rather than having the plot organically arise from the interesting setting. The pilot was much better in both of those respects.

There were a several telegraphed, predictable plot twists, but there were also a few genuinely surprising developments, so I'll call that a wash.

There really needs to be more Kali-assassin-death-cults in science-fiction.

I agree, and I'm also interested in their self-mutilating, ostensibly-politically-neutral religious sect, which got briefly mentioned in passing again in this ep. And yeah, the fact that the Quad is only one system of apparently many, albeit one complicated one, makes me curious about what else is out there. The Quad seems to be sort of a "backwater company town" in the grand scheme of things, is my impression, and I am left wondering who runs the army and who or what the army actually fights.
posted by mstokes650 at 3:25 PM on June 29, 2015

As a Sweating Bullets/Tropical Heat fan from back in the day, I'm happy that Rob Stewart is working again on a regular basis. Now somebody just needs to find a role for Winston Rekert or Richard Comar or some of CanCon's former leading men. And yes, I'd love it if one of the boxes held Carolyn Dunn's name, just for nostalgia's sake.
posted by sardonyx at 5:55 PM on June 29, 2015

Yup, I misclicked. Sorry folks! It's episode 2.

I agree with Atreides that I would have liked a way to show D'avin's competence without decreasing Dutch's competence.

John to me is the most compelling character, or maybe it's just that I like Aaron Ashmore a ton. Every time he comes on screen I bounce in my seat.

I felt like this episode improved as it went along. The first act was OK, 2nd act was really rocky, but then it hit its stride. I'm in for another episode.
posted by rednikki at 9:49 PM on June 29, 2015

And thanks to the mods for fixing my episode number error!
posted by rednikki at 10:09 PM on June 29, 2015 [1 favorite]

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