Star Trek: Strange New Worlds: A Quality of Mercy Season 1, Episode 10
A ghost shows Captain Pike the shadows of the things that may be. (Season finale) [more inside]
Star Trek: Strange New Worlds: All Those Who Wander Season 1, Episode 9
On an L[V]-class planet, anyone else around can hear you scream, because it's got an atmosphere. [more inside]
Star Trek: Strange New Worlds: The Elysian Kingdom Season 1, Episode 8
Desperate to cure Rukiya's worsening disease, M'Benga is confronted with the mystery of the Enterprise's unexpected trip to Ye Olde Costume Department. [more inside]
Star Trek: Strange New Worlds: The Serene Squall Season 1, Episode 7
Do what you want 'cause a pirate is free--Pike is a pirate! [more inside]
Star Trek: Strange New Worlds: Lift Us Where Suffering Cannot Reach Season 1, Episode 6
Or: "Pluto's Stepchildren" [more inside]
Star Trek: Strange New Worlds: Spock Amok Season 1, Episode 5
Shore leave! A time and a place for the crew to take some time off and relax, enjoy their hobbies, meet up with the important people in their lives, and recuperate from recent trauma; certainly not necessarily the occasion for... hijinks. [more inside]
Star Trek: Strange New Worlds: Memento Mori Season 1, Episode 4
When the Enterprise investigates an attack on a Federation colony, La'an is na'anplussed to discover that the attackers are familiar to her. [more inside]
Star Trek: Strange New Worlds: Ghosts of Illyria Season 1, Episode 3
A mysterious disease sheds some light on a couple of the crew. [more inside]
Star Trek: Strange New Worlds: Children of the Comet Season 1, Episode 2
While racing against time to save a planet somewhere beyond Antares, Spock and Uhura discover the diplomatic power of music. [more inside]
Star Trek: Strange New Worlds: Strange New Worlds Season 1, Episode 1
[Series premiere] Captain Christopher Pike and the crew of the USS Enterprise--NCC-1701, no bloody A, B, C, or D, or NX for that matter--reunite (or meet for the first time, depending) after the events of season 2 of Star Trek: Discovery, and immediately deal with the fallout of a First Contact situation gone horribly wrong. [more inside]