The Adventure Zone: Dust - Episode 4
March 22, 2018 12:17 PM - Subscribe

Sunlight creeps over the horizon. The Graysons are one big break away from cracking their case wide open -- but will they find their quarry before Dry River wakes up? Augustus does some spectral recon. Gandy cracks open a dangerous tome. Errol angers a friend.
posted by Tevin (5 comments total)
That was a great arc! Travis knocked it out of the park.
posted by Just this guy, y'know at 3:40 AM on March 23, 2018

Great arc; everyone was awesome.
posted by nubs at 7:07 PM on March 23, 2018

Lots of big acting in this one. I was thinking about how in acting you have to be emotionally vulnerable and I guess having done theater together (and being so close and emotionally healthy, at least they come off that way) they’re all used to it but to me it felt more like someone I know pretty well getting very emotional suddenly which in my family is not done so it felt a little vaguely embarrassing. Not a complaint, just something I noticed.

I also noticed listening again on my headphones that immediately after Griffin made that great 3 Doors Down joke there was an edit 😄 wonder what that was.

Also lots of great lines in this episode especially from Justin.
posted by bleep at 9:12 PM on March 23, 2018

I also really enjoy how Travis did his own take on a villain trying to do what they think is right similar to Lucretia (not that I think she was a villain) and the guy from Clint’s story.
posted by bleep at 10:15 PM on March 23, 2018

"I thought you were coming tomorrow". HA!

I thought this was a great bit of plotting, and Travis really sold it (he's the strongest dramatic actor out of the family, which isn't surprising given his background). This was simultaneously the funniest, simplest and most believable reason that the villain could have had to invite them in.

It seems likely to me that the Banshee's clue, or the evidence it revealed, was probably meant to be a bit less obvious than it turned out to be, but that, because Griffin didn't go down that path earlier, Travis was forced to turn it from "a heavy lead" into a full on deus ex machina. But I'd much rather have the population of Carrion Street in an RPG than a neatly-turned detective story. Recognising that RPG plots will never be as finely worked out as those in more constructed forms of fiction frees people up to have fun. As long as the moment to moment stuff is interesting and engaging (as it has been through all of this arc), the game really doesn't suffer for the plot being a bit clunky in places.

One thing I've enjoyed is that this arc is first time that Griffin has sounded like he's consistently enjoying recording the Adventure Zone for a long time. That's great for me, because listening to people who love each other having fun roleplaying was what really drew me to TAZ in the first place. Whatever happens going forward, I hope that the show can continue feeling more like a break from the pressure of their other commitments (as it did at first), rather than the real burden on Griffin that it seemed to have become.
posted by howfar at 1:12 PM on March 25, 2018 [3 favorites]

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