Critical Role: Lingering Wounds
January 8, 2020 9:52 AM - Season 2, Episode 89 - Subscribe

The Mighty Nein take a couple days of downtime in Rexxentrum to research, train, and reconnect with faces from the past...
posted by nubs (3 comments total)
 
(With apologies to booksherpa; I noted after I got caught up after a busy holiday that this one wasn't up yet, and tomorrow is Thursday).

Nice to have a bit of a breather episode, though there is still lots going on:

-at least three beacons have been in play in the Empire - the one from Pride's Call, the one from Felderwin (whereabouts unknown), and the one the M9 appropriated and returned.

-what the hell is the CA up to, and who can they trust from it? Trent seems like utter sleaze, but I don't think he's part of the Chained Oblivion cult - he's just evil in his own way. But this whole thing of using a beacon as a means to get the peace talks going feels like a trap.

-looking forward to Jester's take on Tarot reading.

-I kinda like the fact that Astrid is not an out and out enemy or a raving fanatic, just someone who has grown in a different direction than Caleb. Not that I like her way of thinking, but she just has a different view of the world.

-loved the pit fights: Beau wins but gets guilt; Fjord sees he has a way to go as a paladin; and Yasha tries to exorcise some ghosts.

-and lastly, there was a post on Aztec death whistles
posted by nubs at 10:11 AM on January 8


This was a fun episode even though it wasn't a "fight" episode.

I really enjoyed Caleb coming face to face with his past here, and it not going the way he pictured before. There is a lot of opportunity for character growth and change in a way that straight-up revenge wouldn't provide.

Beau and Fjord's fights were just funny. And Caduceus with his whistle!
posted by Kutsuwamushi at 10:47 AM on January 11


Related, Wizards of the Coast has announced their next campaign sourcebook for D&D: the Explorer's Guide to Wildemount. The Bright Queen and King Dwendal, framing a Beacon, are on the cover. D&D Beyond has put up an interview, in playlist format, by Todd Kendrick with Matt Mercer (behind his screen!) that goes into a lot of the details.

Reports are that Appendix I reads as follows:
Appendix I: The Tal'Dorei Council
Tal'Dorei isn't in Wildemount and as such irrelevant to this campaign guide.
posted by The Nutmeg of Consolation at 9:10 AM on January 13 [2 favorites]


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